![]() ![]() Heals 30 points of Health on all allies in range of target point. Fires a blast that deals 28 Energy damage and confers Blinded (Active 2 Rounds) to the nearest enemy on each turn it is active (-50 Movement Speed, -35% Evasion, -35% on attacks, -35% damage). Opens a channel to the nearest celestial body. Summons a wisp that attacks a nearby enemy on its turn, dealing 20 Energy damage, 8 Physical damage.Ĭonfers Impressively-labeled Canister (Converts all damage dealt to Energy and +50% Movement Speed, +15% Evasion, +5 damage) Active Entrire Crisis. Heals 23 points of Health on all allies in range of target point. Active Entire Crisis)ĭeals 18 Chemical damage and confers Bleeding to all characters in range of the target point (6 Physical damage per turn) Increase the Stat Pool ( Might, Speed or Intellect) with the highest max value by 1.Ĭonfers Barrel of Indomitability (Heals 6 points of Health per turn and +100% damage). Heals 13 points of Health on all allies in range of target point.Īll characters in range take 12 Relativistic (Ignores Resistance) damge and Knocked Down (-45% Evasion and consumes Movement to stand). Consumes Action.Ĭonfer The Furtive Eidolon (+50% on Stealth tasks, +50% on Perception tasks and automatically attempt to hide as a free action at the end of each turn.) Active 5 Rounds.Ĭlears the fog of war in the current area.ĭeals 10 Mental damage and confers Dazed to all characters in range of the target point (-15% Willpower, -15% on attacks). Consumes Action.ĭeals 15 Physical damage and confers Immobilized, Root Spike (Character cannot move, 2 Physical damage per turn). Consumes Action.Ĭonfers Praesector's Eye on target (-30% Evasion). Heals 10 points of Health to all allies within range of target point. Consumes Action.ĭeals 12 Transdimensional damage and confers Hobbled to all characters in range of the target point. Refill Health, Might, Speed and Intellect for all party members. Consumes Action.ĭeals 20 Chemical Damage and Confers Bleeding (4 damage per turn). Consumes Action. Consumes Action.Ĭonfers Knocked Down (-45% Evasion and consumes Movement to stand). Heals 10 Points of Intellect and confers Fresh Vapors (+1 Intellect Edge) The next time this character is reduced to 50% or less in Health or any Stat Pool, automatically refill Health and all Stat Pools (1 use). Removed by most actions or a successful search by an enemy. Torment has been on Steam Early Access since January but why would you ruin your first experience with an incomplete game? Tush and fie! You can read what Cobbo made of it back then but, obviously, the game has come a way over the year.Hidden: Creep past your enemies. But inXile are heavily influenced by PST, have gathered blessings from PST folks, and it's all looking pleasingly PST-ish. ![]() And while some Planescape folks are chipping in, with director Chris Avellone consulting and writing a little a composer Mark Morgan providing tunes, it's mostly made by different folks. While Black Isle's 1999 RPG was based on the Dungeons & Dragons setting of Planescape, inXile's new Torment uses the setting and rules of Monte Cook's Numenera (it's set in Earth's far future, where leftovers from a billion years of civilizations rising and falling have left things all a bit weird and technomagical). Torment: Tides of Numenera, to be clear, isn't a sequel to Planescape: Torment but it's likely as close as we'll get to that nebulous idea. That means a weird fantasy-ish setting with mish-mash of worlds and a focus on words over weapons, all of which makes it one of Cobbo's most-anticipated RPGs of 2017. That's the newly-announced release date for Torment: Tides of Numenera, inXile's "spiritual successor" to the venerable Planescape: Torment. When you receive a 'Great Horses of the Isle of Wight 2017' calendar from your uncle this holiday season, tear it open, flip to February, break out your spiffy new glitter gel pens, and write "NEW TORMENT!!!" on February 28th. ![]()
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